pbr – ShiVa Engine

Tag Archives: pbr

ShiVa 2.0 feature preview: PBR

We have often stated that ShiVa 2.0 will primarily be an Editor update: better workflow, faster texture and asset processing through multithreading, better UI with customizable Editor modules, a new Editor API to control your game creation process, and so forth – but there was one question we have always avoided answering.

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