2.0 – ShiVa Engine

Tag Archives: 2.0

ShiVa 2.0 feature preview: PBR

We have often stated that ShiVa 2.0 will primarily be an Editor update: better workflow, faster texture and asset processing through multithreading, better UI with customizable Editor modules, a new Editor API to control your game creation process, and so forth – but there was one question we have always avoided answering.


ShiVa 2.0 Beta 2 released

We are very happy to announce that ShiVa 2.0 beta 2 has been released today! It comes with several new modules, a first version of our new Editor API with thousands of new functions and constants, engine updates and tons of bug fixes.


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