Sitemap – ShiVa Engine
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Latest Posts
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ShiVa 1.9.2 GLSL update
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Case Study: Stellar Tactics
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Android Plugins part 5: Google AdMob
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Android Plugins part 4: No plugins!
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Android Plugins part 3: S3DXAndroidTools and native Android calls
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Android Plugins part 2: JNI and JAR
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Android Plugins part 1: Pure C++
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Using iOS launch storyboards
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ShiVa extensions, plugins and projects on GitHub
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New plugin headers for 64bit
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ShiVa News for Spring 2019
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ShiVa character workflow with Fuse and Mixamo
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ShiVa beta DRs going public
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ShiVa Lua unlocked Pt.5: variadic and anonymous functions, currying, pseudo classes
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ShiVa Environments pt.2: Game Tab and Remote Environments
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ShiVa Environments pt.1: Local Save Data
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Simple Setup Guide to ODE Cars
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FOV, Aspect Ratio and HUDs
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Thoughts on the deprecation of OpenGL on macOS
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UV Mapping, Texture Baking and Lightmaps
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HTML5 Anywhere: ShiVa WebGL on localhost
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Happy Holidays 2017! ShiVa 2.0 beta 9 is here
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Tables with tables in tables
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An Introduction to ShiVa iOS plugins
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iOS 11 and the end of 32bit at Apple
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True multithreading in ShiVa pt.3: Object threads
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True multithreading in ShiVa pt.2: User states and events
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True multithreading in ShiVa pt.1: Introduction
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ShiVa Networking part 2: Sessions, Events, Broadcasting
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ShiVa Networking part 1: Your First Connection
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ShiVa Lua unlocked Pt.4: code injection, garbagecollector, coroutines
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ShiVa Lua unlocked Pt.3: API dump, Types, Assert, Globals and Unpack
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ShiVa Lua unlocked Pt.2: Editor DLL modules
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ShiVa Lua unlocked Pt.1: tables, os, io
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Happy Holidays 2016! ShiVa 2.0 beta 8 is ready
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ShiVa 2.0 beta 7 released
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Case Study: KUMOON
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Windows 10 UWP / Xbox One Preview
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ShiVa 2.0 Beta 6 released
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Case Study: TYLER
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ShiVa 2.0 Beta 5 released
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Merry Christmas 2015! Beta 4 is here.
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ShiVa 2.0 Beta 3 released
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ShiVa Multitouch explained
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Building Plugins for all Processor Architectures
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ShiVa goes Hollywood
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Beyond 50 MB on Google Play
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Case Study: Save Charlie
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Case Study: Turbo Rocket Games
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Thoughts on Chrome 42 and the ShiVa Web Player
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ShiVa 2.0 feature demo: PBR (WebGL)
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Case Study: Join the Pack
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ShiVa 2.0 feature preview: PBR
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ShiVa HTML5: JavaScript Interaction
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ShiVa 2.0 Beta 2 released
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Merry ShiVa Christmas 2014
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Case Study: Pro Arena Table Tennis
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Case Study: Naught 2
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Case Study: Grip Games "Atomic Ninjas"
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Game Release: Prince of Persia
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Case Study: Rejected Games
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Android Plugin Development with Java and C++
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The ShiVa Store – Public Beta
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Caching and External Sources
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The ShiVa 2012-13 Roadmap
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Case Study: SplashFox Games
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Elegant Level Changing
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ShiVa Flash: JavaScript to AS3 to ShiVa
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Case Study: Babel Rising
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ShiVa Flash: ActionScript 3 Interaction
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ShiVa Flash: XML Highscore Example
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ShiVa Flash: XML and CrossDomain
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Platform Overview: RIM’s PlayBook
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Case Study: Non Flying Soldiers
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Masking Bits and Categories
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Case Study: NEKRO
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Case Study: Game Scorpion Inc.
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ShiVa Flash Exporter in BETA testing
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Get an Xml without using states
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Launch a game from another game
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ShiVa3D awards finalists announced
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Select objects using a selection area
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Case study: Aeon Racer
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Engine/Editor package for Airplay SDK
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New ShiVa3D, new features
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Stonetrip’s Jerome Barbato is a ‘rising star’
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Christmas with ShiVa3D
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ShiVA3D awards – deadline extended
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Case study: Crusade Of Destiny
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ShiVa3D game wins $50,000
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Stonetrip offers to Torque developers
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Case study – ZavaStars
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ShiVa3D 1.9 has gone live today!
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Voodoo Dice Lite for iPhone
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Case Study – Voodoo dice
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Port your app to webOS and win $1M!
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Unleash the Power of NVIDIA Tegra
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iPhone OS4.0 ToS and Authoring Tool
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Character animation in seconds
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ShiVa 3D Engine for Palm webOS
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Lightmap and multiple UV sets
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How many polygons ?
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Next Gen rendering techniques
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The Hunt – Making of PDF
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Batching and Optimization
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Environment management
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Shando’s ShiVa Book
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XML Manipulation
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Terrain creation
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Create a list
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Local Environment