If you would like to continue working with ShiVa, we would strongly advise that you secure the resources you need from this website as soon as possible. We do not plan on hosting or maintaining accounts for any of these resources indefinitely.
Also, don't forget about our GitHub page and our YouTube (Channel-1, Channel-2, Channel-3) for additional resources, tutorials and code samples.
For legal reasons, we cannot provide downloads for 3rd party packages from the ShiVa Asset Store. If you require backups of these files, please contact the original vendors.
We are acutely aware that some people have built businesses around ShiVa and heavily rely on it working in the foreseeable future. If you are one of those power users, we will most likely have contacted you already. If not, please contact us until the end of April 2023 via our Slack Channel.
SHIVA IS NOT FREEWARE. OUR PREVIOUS COPYRIGHT AND EULA STILL APPLY. PLEASE DO NOT SHARE THESE FILES WITH UNAUTHORIZED 3RD PARTIES.
ShiVa 2.0 Developer Resources
The following files are offline versions of the most essential ShiVa developer resources, so you can continue working with them without relying on our servers.
|ShiVa 2.0 Code Samples||ShiVa 2.0 Editor Universal|
|ShiVa Offline Documentation (HTML export)||Web Browser|
|ShiVa Offline Tutorials (HTML export)||Web Browser|
|ShiVa Offline Knowledge Base (HTML export)||Web Browser|
ShiVa 2.0 Software
A valid BASIC, ADVANCED or EDUCATION license is required in order to activate the ShiVa 2.0 editor.
|ShiVa 2.0 - DR 20190708 EXE||Windows x64|
|ShiVa 2.0 - DR 20190708 DMG||MacOS Intel x64|
|ShiVa 2.0 - DR 20190708 BIN||Linux x64|
|S3DX alternative header files||Universal C++ plugin development|
|Luac 5.0.3 replacement||MacOS x64|
ShiVa 1.9.2 Software
ShiVa 1.x has served game creators all over the world well for nearly a decade before it passed on the torch to ShiVa 2. For everyone still working with our legacy editor, we have assembled these downloads. The engines included in the Authoring Tool 1.4 were designed to work with third party SDKs (Android, iOS, ...) from around December 2013. If you would like to use the Authoring Tool 1.4 to build your games, make sure your SDKs are from that time, as newer SDKs might lead to errors in the Authoring Tool itself (Assertion errors, crashes, etc). If you are a long-time ShiVa 1.9.2 user and would like to stay up to date with our engines, you need to download our ShiVa 2.0 Web Edition, as it includes all our latest engine builds.
|ShiVa 1.9.2 - BASIC Installer||Windows x86|
|ShiVa 1.9.2 - ADVANCED Installer||Windows x86|
|ShiVa 1.9.2 - ADVANCED GLSL update for modern systems||Windows x86|
|ShiVa 1.9.2 - Authoring Tool 1.4 EXE||Windows x86|
|ShiVa 1.9.2 - Authoring Tool 1.4 DMG||MacOS Intel|