game.addPlugin
Adds a plugin to the game's resources.
Prototype
bOk = game.addPlugin ( hGame, hFile|sPluginName )
Description
Adds plugins to the game module's plugin resources tab.
Parameters
hGame - valid Game handle
hFile|sPluginName - valid file handle OR plugin name string
Return values
bOk - true on success
Sample
if ( hGame ) then for i = 1, #tFiles do if ( project.getFileType ( tFiles[i] ) == project.kFileTypePlugin ) then game.addPlugin ( hGame, tFiles[i] ) end end end
Available since ShiVa 2.0