game.getModelName

Retuns the name of a referenced model in the game editor module.

Prototype

  1. sModelName = game.getModelName ( hGame, nIndex )

Description

Retuns the name of a referenced model in the game editor module at index number nIndex.


Parameters

hGame - valid Game handle
nIndex - index number 1..nCount


Return values

sModelName - model name string


Sample

  1. local nModelCount = game.getModelCount ( hGame )
  2. for i = 1, nModelCount do
  3. local hItem = gui.getTreeItem ( hTree, i, 1 )
  4. if ( hItem ) then
  5. local hFile = project.getFile ( project.kFileTypeModel, game.getModelName ( hGame, i ) )
  6. -- etc.

Available since ShiVa 2.0