game.getModelName
Retuns the name of a referenced model in the game editor module.
Prototype
sModelName = game.getModelName ( hGame, nIndex )
Description
Retuns the name of a referenced model in the game editor module at index number nIndex.
Parameters
hGame - valid Game handle
nIndex - index number 1..nCount
Return values
sModelName - model name string
Sample
local nModelCount = game.getModelCount ( hGame ) for i = 1, nModelCount do local hItem = gui.getTreeItem ( hTree, i, 1 ) if ( hItem ) then local hFile = project.getFile ( project.kFileTypeModel, game.getModelName ( hGame, i ) ) -- etc.
Available since ShiVa 2.0