game.removeDefaultUserAIModel
Removes an AIModel from the "User AI" stack.
Prototype
bOk = game.removeDefaultUserAIModel ( hGame, hFile|sAIModelName )
Description
Removes an AIModel with the string sAIModelName from the "User AI" stack.
Parameters
hGame - valid Game handle
hFile|sAIModelName - valid file handle OR AImodel string name
Return values
bOk - true on success
Sample
-- Remove items for nSelectedItem = 1, gui.getTreeSelectedItemCount ( hTree ) do local hSelectedItem = gui.getTreeSelectedItem ( hTree, nSelectedItem ) local sSelectedItemName = gui.getTreeItemData ( hSelectedItem, gui.kDataRoleUser + 1 ) game.removeDefaultUserAIModel ( hGame, sSelectedItemName ) end
Available since ShiVa 2.0